


Simulation does not – lock up your wheels and you’re going to keep spearing forwards – but it’s easily still my preference. Regular feels slightly lighter and more responsive – and it’s more forgiving under heavy braking, applying an ABS effect allowing you to still steer under full brakes. Vehicle handling can also be switched between regular and simulation, though the differences between the two don’t seem quite as stark as they do in Mafia III. As a concession for gamers turned off by this traditional quirk carried over from the original, however, know that the system can be toggled to ignore minor indiscretions. For minor crimes you can still pull over, cop a symbolic fine – as there is no currency to collect or spend – and carry on.

The standard difficulty settings are less punishing and realistic, but you can still opt into some of these simulation-based gameplay modifiers, including Mafia’s infamous but cleverly nuanced felony system that will punish speeding and other traffic violations in a way games like GTA do not. Mafia: Definitive Edition retains most of the idiosyncrasies of the original, the closest approximation of which is Classic Mode, where enemies are wilier, health kits are less effective, and even reloading your gun before it’s empty will forfeit any cartridges you have left in your magazine. The music is strong, too, from the original score inspired by the original to the soulful sound of Louis Armstrong piping through the radio courtesy of the fresh soundtrack. The audio is consistently top-notch, however, from the bark of a Tommy gun to the chirp and screech of skinny vintage rubber.
